As a 3D artist, my skills are mostly focused on 3D modeling and texturing, using: Maya, Blender, Zbrush, Substance Painter and Photoshop. In addition I have a base knoledge on the Adobe Creative Cloud package, especially as regard as video making and graphics.
I really enjoy to build something from scratch, and seeing it come to life. I think it's amazing to have an idea in my mind and seeing it gradually taking shape by adding details until it becomes real.
My goal is to be able to start working on projects within a 3D studio and at the same time I intend to improve my knowledge about game development.